An odd compile error

Archmage MC

L2: Junior Member
Jun 17, 2011
61
1
I'm getting an odd error that doesn't seem to be harming my map in any visible way, but it would be a good idea to get rid of. Its caused by a complex func_detail'ed brush. Do I have to remake the brush to fix this error, or would I just be alright leaving it as is?

Heres the error

-1.320800 -0.812800 0.000000
-1.320800 0.812800 0.000000
-1.231900 0.050800 0.000000
-1.320800 0.009525 0.000000
make_triangles:calc_triangle_representation: Cannot convert
 

Mr. Wimples

L6: Sharp Member
Jan 27, 2010
276
226
Pictures maybe? Usually that error is caused by a bad displacement or some custom content. If you're certain you know it's the brushwork that is causing the problem, try pasting it in a new .vmf and closing it in with a skybox just to make sure. If that compiles fine then check elsewhere for the problem. Unfortunately if it is the problem, you may have to rebuild whatever you've got.