- Oct 21, 2011
- 3
- 0
So I've just finished debugging the entity setup on what I think is a new game mode - I've dubbed it Advanced Capture Point, and its a variation on linear capture point maps. Upload of vmf is http://forums.tf2maps.net/downloads.php?do=file&id=4929.
It consists of a central winning capture point that only becomes enabled once a certain number of capture points around it have been captured, by either team. In the example map here, I've set it up to be: capture any 3 of 4 points, to enable capture of central point, but it could really be any number of combinations.
I'm interested in making a gameplay mode that is more complex than simple linear attack/defend cp maps, so by adding the additional complexity of allowing any capture point to be held, and requiring multiple capture points to be defended, I'm hoping it will lend itself to more strategy, and will probably suit more professional, rather than public, gameplay. But it could also be really fun/chaotic to play - who knows? I'd love to hear people's thoughts on whether they think this is a good/bad idea...
I've got a layout in the planning stage, and hope to have a basic layout map done in a month or two.
Edit: Just noticed I got the title of the thread wrong! I was toying with the name King of the Mountain, but thought it would get confused with KOTH.. :|
It consists of a central winning capture point that only becomes enabled once a certain number of capture points around it have been captured, by either team. In the example map here, I've set it up to be: capture any 3 of 4 points, to enable capture of central point, but it could really be any number of combinations.
I'm interested in making a gameplay mode that is more complex than simple linear attack/defend cp maps, so by adding the additional complexity of allowing any capture point to be held, and requiring multiple capture points to be defended, I'm hoping it will lend itself to more strategy, and will probably suit more professional, rather than public, gameplay. But it could also be really fun/chaotic to play - who knows? I'd love to hear people's thoughts on whether they think this is a good/bad idea...
I've got a layout in the planning stage, and hope to have a basic layout map done in a month or two.
Edit: Just noticed I got the title of the thread wrong! I was toying with the name King of the Mountain, but thought it would get confused with KOTH.. :|
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