Dungeons and Dragons Again!

Okrag

Wall Staples
aa
Jun 10, 2009
1,029
655
Don't have any ground rules or even an edition yet but I just want to know who would be in that way we can all vote for that stuff. I'll act as DM unless someone else wants to step up.
 

Rikka

L5: Dapper Member
Feb 10, 2009
208
388
I have tenure, people.
 

lana

Currently On: ?????
aa
Sep 28, 2009
3,075
2,778
Sure but if it's 3.5 expect to do a lot of reading

p.s. I nominate AD&D1
 
Last edited:

Okrag

Wall Staples
aa
Jun 10, 2009
1,029
655
Alright guys we're going with 4e. Now we need to figure out a time that works for everyone.
 

Rikka

L5: Dapper Member
Feb 10, 2009
208
388
Saturday night is completely off for me, and currently so is sunday afternoon. Weeknights and Sunday nights should be fine. Except maybe Wednesday.
 

lana

Currently On: ?????
aa
Sep 28, 2009
3,075
2,778
I'm fine for any day after 6 eastern. Weekends should be cool too.

Also I recommend we use Virtual Daivve.
 
Last edited:

lana

Currently On: ?????
aa
Sep 28, 2009
3,075
2,778
A VERY SHORT GUIDE TO DUNGEONS AND DRAGONS

First off you need books and lots of them. Lucky you I have them all on my dropbox!!!!
Player's Handbook -
emot-siren.gif
REQUIRED READING
emot-siren.gif
!!! Has all the D&D Basics READ IT
Player's Handbook 2: Handbook Harder - Primal, Arcane, and Divine, oh my!
Player's Handbook 3 - Psionic, Divine, and Primal (sorry about the blur)
Dungeon Master's Guide - Not really needed unless you're the DM. Goes more in depth on some things. Might want to skim it.
Monster Manual 1 - A bunch of premade monsters. Reading it is like cheating against lazier DMs. Also contains monster races!
Monster Manual 2 - PENDING!

WHAT IS THIS MAGICAL GAME?

Dungeons &/| Dragons is a Role-playing Game. What is a role-playing game? This is really easy to answer in a boring way, such as in D&D's core rulebooks, so here's what the unrelated role-playing game F.A.T.A.L says about it:

A role-playing game is a game in which the players make decisions as though they were a certain character. The decisions a player may make are diverse compared to other games. Table-top role-playing games allow more decisions to a player than any other type of game.

For instance, assume you are an adventuring knight who has just fought his way to the top of a dark tower where you find a comely young maiden chained to the wall. What would you do? Some players may choose to simply free the maiden out of respect for humanity. Others may free her while hoping to win her heart. Instead of seeking affection, some may talk to her to see if they can collect a reward for her safe return. Then again, others may be more interested in negotiating freedom for fellatio.

Or something like that. PRETEND THE D&D STAND FOR DICE AND DECISIONS.

HOW DO I PLAY?

90% of the time the answer is "roll d20 and add some modifier." This is explained in the books, you should probably look it up.

D&D isn't about playing well. It's about developing a story. Usually things go awry, horribly. Which is why I encourage you to not play to win. Because when things go wrong it means you're doing everything right. I recommend you don't get bogged down in all of the books. Try to stick to the Player's Handbook if this is your first time.

That's all I have to say.
 

gamemaster1996

L13: Stunning Member
Sep 30, 2009
1,064
134
Damn looks like DAD got better since I last played it. Knew I should've bought those DLC's... for a board game...
 

Rikka

L5: Dapper Member
Feb 10, 2009
208
388
My players have been playing for 10 months now, and they still haven't read the PHB.
 

Ida

deer
aa
Jan 6, 2008
2,289
1,372
So if you're going with the Sunday afternoon time, as implied by Okrag (should be evening-ish for me), I'd love to join in on this, because I've always wanted to try DnD. Mind you, being European I can only join if you play in a somewhat early (US) time, but... if it works out, this sounds like something I'd love to do.