WiP in WiP, post your screenshots!

R1ghteous

L2: Junior Member
Sep 22, 2011
70
33
Due to popular request remade these skybox models into brushwork. Ill give you a before and after:

Before:
21AD9E25F0C15955CE0ACBCC6AC16D11742FA9B0


and

After:
806A071BD31AE40A1FFD54C524403C9362B3D6EC



Thats just one tiny change from rc4 to rc5. Just posted it today... check it out:
http://forums.tf2maps.net/showthread.php?t=18087
 
Last edited:

R1ghteous

L2: Junior Member
Sep 22, 2011
70
33
Still look like the map takes place in a tiny, swamp-y park in the middle of a city.

Wish i could give you a panorama of that spot. Most of the game play faces red or blu bases (both of which have an industrial skybox backdrop), but behind us in that picture is woods, a lake, two peaks, and more woods.
 

Gerbil

aa
Feb 6, 2009
573
846
Maybe if you change the ground texture to a non-grassy ground blend and change the wooden buildings into metal ones then you could get a nicer result.
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,696
2,580
Am I missing something obvious, or did you upload the wrong set of pictures or something? Because I'm looking at these two pictures and I literally cannot see even the slightest difference between them. It looks like these are two pictures of the exact same thing from different angles.
 

zpqrei

Theme Changer Extraordinaire
aa
Oct 19, 2008
1,067
1,150
Am I missing something obvious, or did you upload the wrong set of pictures or something? Because I'm looking at these two pictures and I literally cannot see even the slightest difference between them. It looks like these are two pictures of the exact same thing from different angles.

Players in the first screenshot. Pretty sure that's the main difference.
 

soylent robot

L420: High Member
May 26, 2009
499
394
more work on sandblast, complete remake of stage 2
4CA41D95DF54E928C2B3AA0CFAF692EF184C4E99

section 1 of stage 2. blu must push the cart along this precarious cliff face, past red's high ground. there is a back route up to the high ground for blu to take, and if red doesnt defend that path, silly things will happen (such as red losing)
33B9A6EA6B49A09DD06C79752642316AD3A27DAF

section 2. another cliff face to go along, with some buildings to hide in. blu gets some one-way shortcuts, as is traditional
 

Seba

DR. BIG FUCKER, PHD
aa
Jun 9, 2009
2,364
2,728
lmao yyler what are you doing

Also now I want to mirror A and make it a koth map. The proper way, not what peng did.
 
Jan 8, 2011
397
393
I think you have a column where there should be a CP...