So I've been working on my 3 stage payload map for a couple of months now.
It's been requested that I add a forward spawn in the third stage, and it should work like this:
Red Final Spawn/End CP____CP2____Forward Spawn/CP1_____Blue Beginning Spawn
Red spawns at the forward spawn at the beginning of the round;
once CP1 is capped they move back to the final spawn.
Once CP2 is capped, Blue moves up to the forward spawn.
Now I've tried a bunch of combinations of inputs and outputs and every time it's been wrong. I have no idea why it's not working, hence why I came here. I've been mapping for a couple of years, so I at least like to think I know what I'm doing, but currently Blue always spawns in the forward spawn and red always spawns at the final spawn.
All I need help with is the spawn entities themselves; the doors and func_respawnroom entities function as they should.
It seems to me like the "start disabled" function doesn't do anything at all, I've had spawns that are theoretically disabled but work just fine; it's annoying.
I would really appreciate any help I can get on this.
Thanks,
Hyce
It's been requested that I add a forward spawn in the third stage, and it should work like this:
Red Final Spawn/End CP____CP2____Forward Spawn/CP1_____Blue Beginning Spawn
Red spawns at the forward spawn at the beginning of the round;
once CP1 is capped they move back to the final spawn.
Once CP2 is capped, Blue moves up to the forward spawn.
Now I've tried a bunch of combinations of inputs and outputs and every time it's been wrong. I have no idea why it's not working, hence why I came here. I've been mapping for a couple of years, so I at least like to think I know what I'm doing, but currently Blue always spawns in the forward spawn and red always spawns at the final spawn.
All I need help with is the spawn entities themselves; the doors and func_respawnroom entities function as they should.
It seems to me like the "start disabled" function doesn't do anything at all, I've had spawns that are theoretically disabled but work just fine; it's annoying.
I would really appreciate any help I can get on this.
Thanks,
Hyce