I have my map as a 3 stage map, it auto-selects a random stage, and will stick to that stage until the map change. I have this working. But, the KOTF game-mode (like the one on Aurora) doesn't work when I enable the entities when the stage is selected.
The strange thing is that the first kotf stage works, and when the other stages are selected they do not. If you want the vmf I can pm you it, I just don't want to post it here.
I also tried using templates to hold the capture points for each individual stage, and just force spawn them from a relay entity after the stage is picked, that didn't help make the caps work either.
So my question is: Is there any specific reason why capture points don't work if I only enable them after the game has started?
Any help is appreciated. I'm kindof in a rush to get this done before school starts here.
-Egan
The strange thing is that the first kotf stage works, and when the other stages are selected they do not. If you want the vmf I can pm you it, I just don't want to post it here.
I also tried using templates to hold the capture points for each individual stage, and just force spawn them from a relay entity after the stage is picked, that didn't help make the caps work either.
So my question is: Is there any specific reason why capture points don't work if I only enable them after the game has started?
Any help is appreciated. I'm kindof in a rush to get this done before school starts here.
-Egan