Where are these textures?

DasMatze

L2: Junior Member
May 17, 2008
87
31
Hi!

I exported the content of portal, hl2dm, hl2ep1, css, dods, lost coast and tf2 to my hl2ep2 folder to map for garrys mod (gmod mounts all these games (and yes, I know that not everyone has all this games etc. ... ;) )). I exported tf2 at the end. Now it overwrites some textures. Like the bulletholes and the grass details:
DHTcWg2x.jpg

8YceQ49u.jpg


Does anyone know what these textures (or models (because I think there were more grass on the ground so that there is also a different model for the tf grass)) are called? I thought the bulletholes would be materials/decals/wood/ or materials/decals/glass and so on. But there I find only the original textures. Not the tf bulletholes.

DasMatze
 

Géza!

L4: Comfortable Member
May 12, 2008
183
40
Well, once I saw on Facepunch a list of TF2 textures that overwrite HL2 ones (and the other way around), so I suggest looking around there.

TF2 textures are problematic in this way, so I suggest not to use them. I haven't seen any Gmod gamemodes that could use maps using TF2 materials, and you can make construct maps in Hammer with TF2 configuration too.
 
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DasMatze

L2: Junior Member
May 17, 2008
87
31
I searched and searched and found: nothing. :( But thanks anyway.

so I suggest not to use them
This map will use props and models from all games. Sometimes you need clean textures. HL2 and the other games have only destroyed/dirty textures.

DasMatze
 

DasMatze

L2: Junior Member
May 17, 2008
87
31
Thank you. But unfortunately this doesn't help me with the bulletholes. But the bulletholes aren't that problematic. I found the grass. It was in detail/detailsprites but I didn't found the model of it (I think there is a model for it because some sprites are cutted into half).

DasMatze

Edit: Everthing's ok with the grass now. There is no model.
 
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