- Nov 21, 2007
- 130
- 7
wow you have no idea what you are talking about lol. The game has explosion jumping which includes rocket jumping. The "you cant capture the flag without your flag at base" is optional for mappers and it's a good thing it's there on some maps or it would be nonstop capping because of the speed of the game. Give the mod a chance when we release it before you jump to so many conclusions.CTF without rocket jumping? What is this madness?
The first map looked absolutely terrible, i'm glad when the rest were featured that they were not generic quake arena's. The TFC homage maps were cool looking though. But i did always hate the "you can't capture the flag without your flag at base mechanic". As if CTF needed drawing out any more.
I had planned to try this out... under the idea that it would be sufficiently different from most things I have played since it appears based around HL2DM...
But then I went to the site and found that section about "pro movement", and that pretty much confirms I will not, ever, be trying this mod.
I hate that stuff. The fact that it is server-optional does not help either, it just means the development team was wishywashy and couldn't decide one way or the other, which will result in a fracturing of the community between the two sides. I've seen it happen time and time again, I shant be wasting my time once more.
Everything about this mod just feels unpolished. I think it goes without saying that a mod won't be perfect, but when you look at other things they at least show some level of art style. HL2CTF really looks like a collage of various different custom models and materials. And those cap point bases look like they're straight out of TF2.
And don't get me started on the community.
Its not really showing any of the ctf maps, which is the core set of maps for the mod.
Im sure he is. Im just not sure why he is trolling a thread about a free mod lol.Nerd is a very classy person.
Because this video is just showing what was done during the 2nd stage of playtesting, or showcasing the maps with "modes".Why not? You want to show off your core features, surely?
It's based in the HL2 universe but you have rocket jumping? My sentiments kinda lie with Boojum on this one. You've tried to mix the HL2 universe with game mechanics that were never in HL2. The result is a unique game that just happens to look like HL2, but isn't really.
Yeah, same mod. Same one that was featured on steam a few times and in pc gamer magazine a few times. The same mod that Valve played the dev team in a match a couple times. They broke out the hacks in the second match when they were losing. It was funny and there are a few vids of it on youtube.Wait, wasn't this done already like 5 - 6 years ago? :X
Not sure why some of you are complaining about the maps, sure its the source engine so they graphically arent going to look like crysis,