- Oct 6, 2008
- 1,947
- 445
Hi - not sure where to put this.
My goldheist_canyon_b1 map is bascially done - just finising testing one bug with a red spawn point before uploading it into the maps section and then I welcome your comments/criticisims on about it.
I was looking at the gameday page and it says:
"BZ2 compressed files are greatly appreciated to save time for the host."
I've seen these file extensions a couple of times but have absolutely no idea what BZ2 is or how it works - or how it saves time for the host.
Is a regular zip file fine for the upload (in the maps section) in or do you always prefer the BZ2 ones?
Thanks
My goldheist_canyon_b1 map is bascially done - just finising testing one bug with a red spawn point before uploading it into the maps section and then I welcome your comments/criticisims on about it.
I was looking at the gameday page and it says:
"BZ2 compressed files are greatly appreciated to save time for the host."
I've seen these file extensions a couple of times but have absolutely no idea what BZ2 is or how it works - or how it saves time for the host.
Is a regular zip file fine for the upload (in the maps section) in or do you always prefer the BZ2 ones?
Thanks
Last edited: