Fixed MDL Decompiler

Hooch

L1: Registered
Nov 28, 2009
5
3
(I don't know if this is right category for this thread)

Hello.
I want to present you fixed version of Cannonfodder's MDL Decompiler.

Bugs fixed in my version:
No more "IDST0" to "IDST," changing.
Longer file name boxes.
No more AppId blablabla error.
Accepts mdl files from TF2 and L4D2 without any manual edits needed.

Have fun.

Downlad link
 

gamemaster1996

L13: Stunning Member
Sep 30, 2009
1,064
134
Wow that's sweet. And you did this all by yourself?
 

Terr

Cranky Coder
aa
Jul 31, 2009
1,590
410
Re: MDL Decompiler:

"Mod tool peoples!"
"Y U NO MAEK OPEN SAUCE!?"
 

Hooch

L1: Registered
Nov 28, 2009
5
3
Great concept, but the design is very invasive. The window is larger than it needs to be, and the design / logo are just ... overbearing. :/ Thanks for making this, but I'm going to stick to the default one as it's working perfectly fine.

It's your choice.

BTW. Window is bigger so that you can see full path to file.
 

Terr

Cranky Coder
aa
Jul 31, 2009
1,590
410
What do you mean?

Just grousing that Cannonfodder didn't open-source the tools so that they can be fixed "properly" as game engines change, etc.

So instead folks have to use things like OllyDbg to fix very minor bugs.
 

Hooch

L1: Registered
Nov 28, 2009
5
3
Just grousing that Cannonfodder didn't open-source the tools so that they can be fixed "properly" as game engines change, etc.

So instead folks have to use things like OllyDbg to fix very minor bugs.

Uff.
English is not my primary language and I fought that you are ragging on me :)

Btw.
I'll sent email to him and ask for source.