PL BATT Sergis

purequaternion

L3: Member
May 19, 2009
101
64
Just ran around in the map for a bit. A few things I noticed:

1. The fences near spawn are clipped such that you can walk on top of them. Not sure if this is intended or not.

2. Depending on which door through which you exit (as RED), it's not obvious where the side route is. Maybe a bit more signage?
 

littleedge

L1111: Clipping Guru
aa
Mar 2, 2009
986
605
and most likely i'll get away with it. if not, so be it.

I still have yet to decide upon that. I personally would let you because you started within the short time between the post and the update to the track and your map was the ONLY map that had progress shots before I updated the track too. However people are annoying. If they're annoying enough: DQ.
 

tyler

aa
Sep 11, 2013
5,102
4,621
"As the contest creator, I think it's okay. But if enough people bitch about you winning, you're disqualified."
 

Sergis

L666: ])oo]v[
aa
Jul 22, 2009
1,874
1,257
Just ran around in the map for a bit. A few things I noticed:

1. The fences near spawn are clipped such that you can walk on top of them. Not sure if this is intended or not.

2. Depending on which door through which you exit (as RED), it's not obvious where the side route is. Maybe a bit more signage?

red spawnpoints that face exits other than the sideroute one are disabled initially. however tf2 likes to spawn players there anyway. i'll look into it.

I still have yet to decide upon that. I personally would let you because you started within the short time between the post and the update to the track and your map was the ONLY map that had progress shots before I updated the track too. However people are annoying. If they're annoying enough: DQ.

at the very least i'll have proven that the original track is good enough to build a map around.
 

grazr

Old Man Mutant Ninja Turtle
aa
Mar 4, 2008
5,441
3,814
I still have yet to decide upon that. I personally would let you because you started within the short time between the post and the update to the track and your map was the ONLY map that had progress shots before I updated the track too. However people are annoying. If they're annoying enough: DQ.

Surely it's no big, though. the only change i notice is the 512 section of track at the start, it's not like he has to start the entire thing over; and the whole idea of the contest was that we all use the same track. If Sergis is using a different track layout, what's the point in having that rule; which is the entire point of the contest.

You guys confuse me with what you will and will not allow.
 
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Sergis

L666: ])oo]v[
aa
Jul 22, 2009
1,874
1,257
sure, i could rebuild the map on the new track. that would fuck up final area a bit, but it's doable. however i will stick with the map i have now. i had no problem with the track that was given to us at the start. i did not need the change. so if i get disqualified because instead of crying about the track i decided to try it, well then so be it.
 

Sergis

L666: ])oo]v[
aa
Jul 22, 2009
1,874
1,257
An image of progress, my friends.

pl_batt_sergis_b10001.jpg