Payload ending early

thefatkid

L1: Registered
Aug 8, 2011
1
0
Hello,

I've been trying to get this right for hours. I mean, I figured out the Saxton Hale vs mod so I should be able to figure out this. On some payload maps, for example PL_Cashworks_RC2 - the map ends after the 3rd control point, and there are a total of five. I have max rounds set to 10. I don't see anything else to edit in the server config that has anything else to do with rounds. There's not like a 'minimum rounds' or something. Maybe I have to do a custom cfg for the map?

Thanks,

Me
 

Jeremy

L11: Posh Member
Oct 24, 2010
829
299
I've never mapped for PL before, so I'm kind of shooting in the dark here.

Have you set unique index numbers for every single capture point?
 

lana

Currently On: ?????
aa
Sep 28, 2009
3,075
2,778
It's cashworks. It's not his map.

Maybe the time limit is being expired?
 

Muda Muda Muda

L1: Registered
Aug 7, 2011
11
2
Bad config settings, it sounds like you are using just the server cfg for universal settings, as a result you probably have winlimit or something set too low. I use individual config files for all my maps, usually just setting maxrounds to 1 or 2 and everything else 0.