Spawn:
Looks pretty good so far, perhaps a few too many hanging lights?
First Capture Point:
Looks good aswell, although like I said before a bit open and not so good for pyros, but that doesn't mean the map is a waste, not by far. The lighting is good and the props you have fit the environment well, It looks like a trainyard - which is the second most important thing (first is how it plays)
Second Capture Point:
This area looks good, The lighting is ok but a little dark overall. The balanced trainbox made me chuckle :thumbup1: but it isn't a terribly realistic idea :thumbdown: but It doesn't matter too much really. You will need to get some texture variation in there eventually either using different textures in places or overlays and decals.
Out Side Between Second and Central point:
Again, texture variation is needed as are a few more props. The dark areas need to be boostes slightly but other than that, looking pretty good so far.
Central Point:
Once again, texture variation, your sick of this now aren't you, lol. The area itself looks quite good.
Overall :thumbup1: