Egypt Style Maps Question

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Rizz

L5: Dapper Member
Dec 18, 2009
210
21
Can any of you guys list a few maps that are made or being made using the Egypt theme, other than CP_Egypt?
 

EArkham

Necromancer
aa
Aug 14, 2009
1,625
2,773
Sekhmet but I don't recommend adding it to a server until I rebuild the last point (has some balance issues).

There was one that was a mix of swamp and egypt, but I don't remember who made it nor the name. Pretty sure it was featured somewhere.

[Edit] Okay, I'm thinking of cp_atrophy by MangyCarface.
 
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Rizz

L5: Dapper Member
Dec 18, 2009
210
21
I thoroughly enjoyed playing Antiquity, I just wish more people played it or hosted it. Lakeside is a really fun map too, I just got finished playing that one.

Sekhmet but I don't recommend adding it to a server until I rebuild the last point (has some balance issues).

There was one that was a mix of swamp and Egypt, but I don't remember who made it nor the name. Pretty sure it was featured somewhere.

Really cool looking map dude! I made this thread because I'm about to start a server with a Egypt theme server rotation. It'd be really cool if you finished this, and then made a day-time version that changed a few things. Perhaps one is KotH and the other is CP?

Please ... oh please for the love of God let me model some stuff for your egypt map. I only ask this because a lot of people don't use modeled map props. The difference between using brushes to make your blocks and using something like 3DS Max is higher quality blocks, and ambient occlusion.
This is ambient occlusion (AO):
direct3d-ssao-demo.jpg
 
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grazr

Old Man Mutant Ninja Turtle
aa
Mar 4, 2008
5,441
3,814
Please ... oh please for the love of God let me model some stuff for your egypt map. I only ask this because a lot of people don't use modeled map props. The difference between using brushes to make your blocks and using something like 3DS Max is higher quality blocks, and ambient occlusion.
This is ambient occlusion (AO):
direct3d-ssao-demo.jpg

Earkham is one of the few experienced modellers around here, since he can model his own stuff and build his own maps it's unlikely he'd take on collaborative effort since he knows exactly what he wants from his project and how to execute it.