Reset players to spawn on flag capture

Pendaz

L2: Junior Member
May 28, 2008
60
0
i've seen this one done once before, can't think how it would be done


any suggestions?
 
Apr 13, 2009
728
309
Not sure but you could try setting the spawn wave time to 0 on flag capture, then reset it after a couple seconds.
 

Prop

L3: Member
Jun 17, 2010
109
24
Try what loc_n_lol said, but what ever you need should be in the properties of anything thats equivalent to spawn point, and cap point. :O
 

Pendaz

L2: Junior Member
May 28, 2008
60
0
hmm, im confused


let me try to explain what im trying to do

CTF_Bball style map, one capture point, two teams, one room


the flag spawns in the center of the map and each team has to capture it in the opposite teams goal (basketball)

What im trying to do is when, for example, red team capture the flag, both teams return to their spawn areas but the score carries on
 

Seba

DR. BIG FUCKER, PHD
aa
Jun 9, 2009
2,364
2,728
You could kill all players and then instarespawn them. Or teleport them back to starting position.
 

Archmage MC

L2: Junior Member
Jun 17, 2011
61
1
trigger_teleport or trigger_hurt to either teleport all players back to spawn or kill all players with what loc_n_lol said to do for 0 second spawns.
 

Beesafree

L1: Registered
Jun 11, 2011
32
4
teleport is prolly the way to go....
killing them i would imagine would piss them off (kdr drops)