- Jul 2, 2011
- 6
- 0
I compiled my map using -both to get both HDR and LDR. Afterward, I tried building cubemaps but I can't get them to work no matter what I try. I tried:
But that didn't work. Pink/black checkerboard on most surfaces both in HDR and LDR modes. I had a friend connect and it was the same for him, even after a mat_reloadallmaterials and game restart. I checked the .bsp with Pakrat and I do see cubemap files there. To be specific, I see files like so:
There were no errors in the compile log, except for
But that's never affected anything before. Also, the following error came up a bunch of times upon loading the map for the first time (before cubemaps were built), but it's gone now:
Anyone know what's up?
Code:
mat_specular 0
buildcubemaps
mat_hdr_level 0
map mapname
buildcubemaps
mat_hdr_level 2
map mapname
mat_specular 1
But that didn't work. Pink/black checkerboard on most surfaces both in HDR and LDR modes. I had a friend connect and it was the same for him, even after a mat_reloadallmaterials and game restart. I checked the .bsp with Pakrat and I do see cubemap files there. To be specific, I see files like so:
Code:
wood_floor01_1062_-766_401.vmt
sp_0.vhv
sp_hdr_0.vhv
c62_-940_65.hdr.vtf
There were no errors in the compile log, except for
Code:
*** Error: Skybox vtf files for skybox/sky_morningsnow_01 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_morningsnow_01 to build the default cubemap!
But that's never affected anything before. Also, the following error came up a bunch of times upon loading the map for the first time (before cubemaps were built), but it's gone now:
Code:
Failed, using default cubemap 'engine/defaultcubemap'
Anyone know what's up?