- Jun 17, 2011
- 44
- 23
CTF Quick (and Dead) v0.02
Hello all.
This is my first map submission. I basically took a day to build the basics, and another to iron out some creases, and make it look presentable (you'll forgive the all-but-empty skybox).
It's a compact CTF map (quickest route is approx. 25 seconds from flag to flag for scout). It has a simple layout: taking the lower, indoor routes provides cover from sniper fire, but is cramped and may be locked down quite easily with sentries; the rooftop is far more open, but provides little cover.
I went for a kind of generic farm theme, with Harvest sky. I wanted contrast of light and shade (natural light outside, mostly, and artificial light indoors). It's modest to look at, but I hope it's fun to play.
All feedback very welcome.
Cheers!
Hello all.
This is my first map submission. I basically took a day to build the basics, and another to iron out some creases, and make it look presentable (you'll forgive the all-but-empty skybox).
It's a compact CTF map (quickest route is approx. 25 seconds from flag to flag for scout). It has a simple layout: taking the lower, indoor routes provides cover from sniper fire, but is cramped and may be locked down quite easily with sentries; the rooftop is far more open, but provides little cover.
I went for a kind of generic farm theme, with Harvest sky. I wanted contrast of light and shade (natural light outside, mostly, and artificial light indoors). It's modest to look at, but I hope it's fun to play.
All feedback very welcome.
Cheers!
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