Will someone please explain how the particle editor works

tyler

aa
Sep 11, 2013
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4,621
Or point me to some kind of useful tutorial? Everything I can find is like "this is how you make a fireball" and I'm like "Great, now how do I use this to make something I care about"

What I'm trying to do is make a black hole, if that helps at all
 
Sep 12, 2008
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1,141
Well, I think the best thing you can do is just open up an existing .pcf file and just fiddle around with all the settings to see what's happened. I've done it that way, and right now i have a basic knowledge of the particle editor! Yays! There is an article on the vdc too i think which might help you out.

http://developer.valvesoftware.com/wiki/Particle_Editor
 

grazr

Old Man Mutant Ninja Turtle
aa
Mar 4, 2008
5,441
3,814
The learning curve for the particle editor is rediculous. I wanted to create some steam to come out some nuclear cooling towers, but no matter what modifications i made to a sprite it didn't look right. Although it didn't help that i was working at 1/16th for the skybox which kinda limits your options a bit.
 
Jan 8, 2011
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Well, I think the best thing you can do is just open up an existing .pcf file and just fiddle around with all the settings to see what's happened.

This. I learned Hammer and Java with the same method, and using a couple tutorials here and there.
 

tyler

aa
Sep 11, 2013
5,102
4,621
The learning curve for the particle editor is rediculous. I wanted to create some steam to come out some nuclear cooling towers, but no matter what modifications i made to a sprite it didn't look right. Although it didn't help that i was working at 1/16th for the skybox which kinda limits your options a bit.

This is basically the other problem I have so I'm not entirely sure that just screwing around will help me out very much. ugh
 

Seba

DR. BIG FUCKER, PHD
aa
Jun 9, 2009
2,364
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