- Mar 11, 2010
- 6
- 0
Hi there,
At the suggestion of Lockitup, I'm posting some shots of a map I've been working on for the past few weeks.
I call it Bathroom Toyfort, and the idea is borrowed from Zeus_CST's map Toyfort/Toyfort Elite/etc.
The base room is a 2"=6' scale model of my bathroom. From the sink to the toilet to the depth of the bathtub and the width of the doorknob, this is a 99% faithful recreation of the structures i my bathroom.
I then took and cut some holes, added some fake plumbing, and stuck a bunch of toys in the room.
Features:
Realistic plumbing system which connects between the toilet, sink, and bathtub.
Full-scale Lincoln Log fort.
Scale toy models including army truck, police car, toy boat, lincoln logs, and a brachiosaurus skeleton. (cars and skeleton courtesy of FPSBanana)
5 capture points - Toy boat in tub, towel cabinet, under the sink, in the lincoln log fort, and on the toilet lid.
Toilet lid has the last point. On capture of point 5, the lid closes, cutting off access to the toilet-side plumbing.
You can run up the dinosaur all the way to the toilet.
Red - Offense, Blue - Defense. Level is oriented to keep a good balance between how fast it takes each team to reach points...meaning spawn camping is not necessary to win a match, but a total wash shouldn't occur either.
Consideration has been given as to rocket-jump heights, scout double-jumps, engineer jumping, sentry placement, spy cloak time, etc. Basically, there are lots of places that you can get to if you know how. On the other hand, it's not so one-sided that a bunch of soldiers can just win the game.
Uh...yeah...I'm actually writing this as I'm compiling the map, so I'll be posting some proper screenshots in just a little bit...it's on 7 of buildfinalfacelights now.
At the suggestion of Lockitup, I'm posting some shots of a map I've been working on for the past few weeks.
I call it Bathroom Toyfort, and the idea is borrowed from Zeus_CST's map Toyfort/Toyfort Elite/etc.
The base room is a 2"=6' scale model of my bathroom. From the sink to the toilet to the depth of the bathtub and the width of the doorknob, this is a 99% faithful recreation of the structures i my bathroom.
I then took and cut some holes, added some fake plumbing, and stuck a bunch of toys in the room.
Features:
Realistic plumbing system which connects between the toilet, sink, and bathtub.
Full-scale Lincoln Log fort.
Scale toy models including army truck, police car, toy boat, lincoln logs, and a brachiosaurus skeleton. (cars and skeleton courtesy of FPSBanana)
5 capture points - Toy boat in tub, towel cabinet, under the sink, in the lincoln log fort, and on the toilet lid.
Toilet lid has the last point. On capture of point 5, the lid closes, cutting off access to the toilet-side plumbing.
You can run up the dinosaur all the way to the toilet.
Red - Offense, Blue - Defense. Level is oriented to keep a good balance between how fast it takes each team to reach points...meaning spawn camping is not necessary to win a match, but a total wash shouldn't occur either.
Consideration has been given as to rocket-jump heights, scout double-jumps, engineer jumping, sentry placement, spy cloak time, etc. Basically, there are lots of places that you can get to if you know how. On the other hand, it's not so one-sided that a bunch of soldiers can just win the game.
Uh...yeah...I'm actually writing this as I'm compiling the map, so I'll be posting some proper screenshots in just a little bit...it's on 7 of buildfinalfacelights now.
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