Map: Aly Testchamber

Freyja

aa
Jul 31, 2009
2,994
5,813
http://dl.dropbox.com/u/2347130/portal/screenshots/005/cham1.jpg
http://dl.dropbox.com/u/2347130/portal/screenshots/005/cham2.jpg
http://dl.dropbox.com/u/2347130/portal/screenshots/005/cham3.jpg

This is my first portal or portal 2 map, 3 chambers, and because this is the map I've been learning while making, it's probably bad, and I don't know how much work I'll do on it before I move on to a new map where my ideas fit better.

The first chamber is mostly complete detail and gameplay wise, and I don't know if I'll get to detailing the second, and third is largely a work in progress.

Download of version 005 is here: http://dl.dropbox.com/u/2347130/portal/Chamber001/aly_testchamber005.bsp.bz2

Record demo's if you wish. You don't have to, I just wanted to share it before I move on to bigger and better things.
 

tyler

aa
Sep 11, 2013
5,102
4,621
I don't like the solution to the first one, still can't understand the second after several days, but when I looked at the third I think I could get it. I just don't want to do it without doing the second.
 

BrainInBlack

L1: Registered
Feb 8, 2011
33
12
Hi,

you could skip the last chamber very easy,(http://dl.dropbox.com/u/8260062/portal2/aly_fix_that.dem) without to worry about the other elements in the chamber. You should probably fix that ;)

The laser in the first chamber only hurt when redirected through a portal or by the cube.

Also i have massive fps drops... but i think you didn´t optimized the map. There for, not that big problem.
 

Freyja

aa
Jul 31, 2009
2,994
5,813
I know, there's a bajillion different things wrong with it including optimization, one of the reasons why I'm leaving it :p
 

ricardojvc6

L6: Sharp Member
Jun 8, 2009
268
66
well its great. but the only thing is.. I wasn't happy with 1 thing, the tiles don't match.. I can see some uncomplete tiles.. badly! please fix this aly