ARENA true

ShiftedDesign

L1: Registered
Apr 3, 2011
4
0
Current Version: B2-1.

Player Size: Best results 6-32 players.

My 3rd map I have ever made 1st I'm actually releasing.

Because I just joined TF2 Maps I didn't post my progress from A -> B2-1.

A large scale arena map in which has a sunken capture point on a triple tier center with the capture point at the bottom, health pack in the center and a raised platform connecting the buildings.
 

Fruity Snacks

Creator of blackholes & memes. Destroyer of forums
aa
Sep 5, 2010
6,394
5,571
It looks crowded on the exterior of the center, yet when you head inside its pretty open., same with the last screenshot, pretty open.

I kinda like the white outlines of the buildings, but i'm not sure really.. I'm half and half, I have never seen that anywhere, its usually darker colors.
 

ShiftedDesign

L1: Registered
Apr 3, 2011
4
0
Last edited:

Fruity Snacks

Creator of blackholes & memes. Destroyer of forums
aa
Sep 5, 2010
6,394
5,571
Yea, those don't help, just confirms that there is a huge sightline across the middle tier... and that the top tier is also the same thing. I'd suggest finding a way to make it so that there isn't a sightline, but still open. With that line snipers will dominate the middle tier, and soldier/heavies will dominate all those tiers.
 

ShiftedDesign

L1: Registered
Apr 3, 2011
4
0
Trees in gameplay areas are a risk, since you can build inside them. Sentries can shoot out, and be completely hidden.

I never knew that, I also went a head and check to see if you could actually build inside the tree trunk and was unsuccessful. If you meant that the branches and such being close to the ground and building inside that then yeah it could be hard to counter it. I have a few areas in which trees could be raised to fix that but so far, haven't had any problems with them.
 
Last edited: