- Oct 30, 2010
- 13
- 11
Hi all, its been a while since I logged in, but I've opened up my old WIP TF2 maps again. I figured I'd ask for your opinions on whether or not an all-indoor map is a good thing, or not.
So....there you have it. Would an all-indoor map be appealing, or turn players off of it? This particular map was a hit on Far Cry 2, (known as UNS Grindhouse) but the TF2 crowd is a much different type of gamer, and TF2 is a much different type of game. The map is small, but has both CQC and Ranged combat. Some would say Quake-style mapping. (and they did on FC2)
I figured it might be good to get a general consensus before I go porting all my indoor maps to TF2...Ive got over 100 maps to choose from. (not all are 100%indoor maps though)
So....there you have it. Would an all-indoor map be appealing, or turn players off of it? This particular map was a hit on Far Cry 2, (known as UNS Grindhouse) but the TF2 crowd is a much different type of gamer, and TF2 is a much different type of game. The map is small, but has both CQC and Ranged combat. Some would say Quake-style mapping. (and they did on FC2)
I figured it might be good to get a general consensus before I go porting all my indoor maps to TF2...Ive got over 100 maps to choose from. (not all are 100%indoor maps though)