Quick question. Is there a optimal size for making buildings for texturing?
What I mean is, should all increments be within in a certain multiple i.e. 8, 16, 24 etc.
My gut reaction is that you want multiples of 8 since that is what the dev brushes are suggesting (like the 128x128 dev texture). Just curious. Thanks!
What I mean is, should all increments be within in a certain multiple i.e. 8, 16, 24 etc.
My gut reaction is that you want multiples of 8 since that is what the dev brushes are suggesting (like the 128x128 dev texture). Just curious. Thanks!