So I'm working on a piece of complicated brushwork, lots and lots of vertex editing. I was planning on possibly converting it to a model afterwards, but I'm having a rather frustrating problem with it.
Every time I reload the map, a large amount of the brushes seem to mis-align themselves. I was thinking at first it was possibly because I did clip a few angles which made some corners go off grid, but it's actually putting some of the on-grid brushes off!
Am I just getting to complex with the vertex tool? I don't have any concave surfaces or anything, I've been careful about that.
I really hope I don't have to start from scratch, as I've put about 2 hours of work into it so far. But I guess it happens...
Every time I reload the map, a large amount of the brushes seem to mis-align themselves. I was thinking at first it was possibly because I did clip a few angles which made some corners go off grid, but it's actually putting some of the on-grid brushes off!
Am I just getting to complex with the vertex tool? I don't have any concave surfaces or anything, I've been careful about that.
I really hope I don't have to start from scratch, as I've put about 2 hours of work into it so far. But I guess it happens...