- Nov 19, 2009
- 32
- 1
I am currently designing a customized map for my minigames server and it's gonna be called the Map Center. I'm taking an idea i saw off this one server and adding in my own ideas and style of the map for my server to give it a good feel to it.
This idea is that you could make a map that's what the server changes after every map change and that map allows users to choose which map they wanna go too next without dealing with the voting system. The idea i saw from a server with the name axle in it but i'm not too sure about it but that's not the point.
My question is that if i use a point_servercommand entity, will that make my server more open to hackers/exploiters or ALLOW a hacker/exploiter to take control of my server. If yes then is there a way i can use something different to do a map change that's more safe or how would i go about this.
Reason i ask is because i'd rather NOT get my server hacked as well as my databases(If the hacker knew how to do that) and just completely take my server over.
Thank you for your time.
Have a good day.
This idea is that you could make a map that's what the server changes after every map change and that map allows users to choose which map they wanna go too next without dealing with the voting system. The idea i saw from a server with the name axle in it but i'm not too sure about it but that's not the point.
My question is that if i use a point_servercommand entity, will that make my server more open to hackers/exploiters or ALLOW a hacker/exploiter to take control of my server. If yes then is there a way i can use something different to do a map change that's more safe or how would i go about this.
Reason i ask is because i'd rather NOT get my server hacked as well as my databases(If the hacker knew how to do that) and just completely take my server over.
Thank you for your time.
Have a good day.