CP breizh

Deloras

L2: Junior Member
Aug 20, 2009
98
89
Hi there,

Many Ideas came to me as I was hard thinking about how to make a Breton map with the bulletcorps pack.

I think it fits with the rules, but I'm not certain, it'll be a 2 stages A/D map.

First stage, 2 cp: An old stone farm inspired from this:

24035_20.jpg


Then a little town, based on this picture:

malestroit-1.jpg


Second stage, 3 cp: First point, further in the town, bigger houses, I plan to make it looks like this:

img_7483.jpg


Second point that will be the harbor of the city, no images for this one,

And finally just after the harbor, the old defensive citadel where REDs are planning... Something terrible that Blu must avoid:

concarneau.jpg


I've allready the first point and I know how to attach the second point to it. Remains to map it and draw the layout of the second stage.

I'm pretty excited to do this so I'll soon give you more infos and screenshots. First stage will be done before this w-e I think.
 

Deloras

L2: Junior Member
Aug 20, 2009
98
89
Here it is, almost playable version of the first stage:

Just outside blue spawn:

cp_breizh_a10004.jpg


cp_breizh_a10005.jpg


The control point itself:

cp_breizh_a10006.jpg


cp_breizh_a10007.jpg


Between A and B:

cp_breizh_a10008.jpg


Attacker's side of the B point:

cp_breizh_a10009.jpg


Defenders side of the B point:

cp_breizh_a10010.jpg
 

Deloras

L2: Junior Member
Aug 20, 2009
98
89
Almost done with the setting of the layout. It'll sure needs to be polished, but I think it works fine.

c8de88e9-9d5d-41f5-a08e-9d54196f1364.jpg