I have no idea if this is being posted in the right place since i never really come on here but...
Im having trouble with a UVW map for a weapon I'm making.
in the past i have opened existing weapons from TF2 in 3ds max created a UVW map for it and it is always layed out nicley
For example: Wrangler UVW
Now for some reason when I do the same for MY weapon
This happens: My UVW
The only way it will make any sense is if i flatten map it which then just breaks it up into tiny little peices
Like this: Flatten mapped
I would really appriciate some help in solving this problem
Im having trouble with a UVW map for a weapon I'm making.
in the past i have opened existing weapons from TF2 in 3ds max created a UVW map for it and it is always layed out nicley
For example: Wrangler UVW
Now for some reason when I do the same for MY weapon
This happens: My UVW
The only way it will make any sense is if i flatten map it which then just breaks it up into tiny little peices
Like this: Flatten mapped
I would really appriciate some help in solving this problem