Morrigan Alley

PL Morrigan Alley B3

Nov 2, 2010
355
1,048
The wall in screenshot 13 is always used as a sniping post. Attackers pushing the cart can't see the snipers there because it's not illuminated and there's no breaks in the wall for BLU snipers to shoot up through.
 

treythepunkid

L4: Comfortable Member
Sep 8, 2008
157
79
Hey guys, here is a quick update.

I have been working on some props while i figure out how to rework the map. So basically the blus are supposed to be spawning inside a Medieval dungeon. I was deeply saddened when i saw a lack of dungeon props. So my first set of dungeon like props to help give that effect to the spawn where chains!

chains01.jpg


chains03.jpg


chains02.jpg


As you can see i have a lot of differing pieces i can work with. I think this will help when i get to detailing the dungeon.

Second off i noticed a lack of signs. I know there is a sign used to indicated where A is but there is not any kinda dangling signs that are so typical of any medieval town.

signs02.jpg


signs03.jpg


signs01.jpg


Of course i haven't finished the metal work on the main post nor have to finished the metal hangers on the signs and the main post but its a start.

I will post more about the layout changes that i have made due to the gameday feedback soon!
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,694
2,579
Man, man. You're shaping up to be one of the big-name modelers in this community. Makes me want to drum up interest in a new downloadable pack. I wouldn't know any of these props from official content. The hand-lettering (I assume it's hand-lettering) is excellent too.
 

EArkham

Necromancer
aa
Aug 14, 2009
1,625
2,773
That IS pretty damned cool, but shouldn't it be a blue A, not a blue B? Since it's point A?

Kep
 

I-Fling-Poo

L1: Registered
Aug 15, 2009
18
10
Wow, just wow. Excellent!

One tiny "nit-pik", and yeah, it's small, but my eyes picked it out immediately.

The bolts you are using to affix the chains to the walls, and on the hanging sign are modern "hex" bolts. I'm almost certain the bolts they used in the time frame your map is aiming for had square heads, not hexagonal heads.

Can't wait to see the map. :)

Poo
 

treythepunkid

L4: Comfortable Member
Sep 8, 2008
157
79
Hey guys, here is one of the biggest changes of A2. One top of the other side routes and stuff i have changed the first spawn a lot.

medi_town_a2_changes.jpg


As you can see i have downsized the first area of the map. I also have given more sniper cover as well as more direct side routes to help keep people close to the action.

I felt the narrow road at the start of the map was a bad choice as it congests everything, especially in Medieval mode, it also made the length of the map much to long. I have opened it up and given it some differing levels to help keep gameplay fun. I have also added a medium health pack on a platform to help out attackers/defenders.
 

treythepunkid

L4: Comfortable Member
Sep 8, 2008
157
79
Hey guys, more model update.

iron_maiden01.jpg


As you can see it is a Iron Maiden. Some what detailed, just finished the UV and model not long ago.

Hope you like it!
 

Mr. P. Kiwi

L5: Dapper Member
Nov 22, 2009
244
95
So evil! Seriously, one of the most horrible inventions of all time. But it looks nice, as a start. Remember, some models can get up to 3000 polys (Like some rocks and the piano from cp_mann_manor). Maybe make a closed version of it, too.
I've waited and haven't seen this go on the EU server... So I didn't get to play it with company yet, hope to see how the models, and the map progress. From what I can see now - it looks great!
Keep up the great work!
 

Mr. P. Kiwi

L5: Dapper Member
Nov 22, 2009
244
95
Wow! That's awesome; I believe no one wants to die that way...
But I have two questions, one if the door close when a player comes picking the health kit, is it really collectable? And, why aren't you using your nice meat model?
Anyway, looking good! Keep up the great work.
 

tyler

aa
Sep 11, 2013
5,102
4,621
Maybe you're right though. It could have its best uses right next to a resupply locker.