Trigger and Entity Questions

Dragonstorm24

L4: Comfortable Member
Nov 16, 2009
196
66
  1. Is there a way to make a certain action trigger crits for a certain amount of time?
  2. Can you make those crits only work for melee weapons instead of all weapons?
  3. Is there a way to disable the head ability on the eyelander/haunted axe for a certain amount of time?

I would like to avoid console commands if possible :thumbup1:
 

FatMan55

L1: Registered
Oct 31, 2010
3
0
You might actually want to use modified weapons for the axe and eyelander.
As for the crits, I'm not sure

Edit: I just noticed you meant for a certain time, I really don't know if you can do that.
 

Dragonstorm24

L4: Comfortable Member
Nov 16, 2009
196
66
Ok, change of question, Is there a way to have a func_breakable that on destruction gives crits to the team that broke the entity?