Forcing a cheat-protected command on mapspawn?

Hell-met

L1: Registered
Oct 30, 2010
43
9
Is there a way to do this?

Basically I want "nb_update_frequency" set to 0 on map spawn, but I do not want the server to disable achievements and such.

Using a point_servercommand isn't the solution, since it still requires you to set sv_cheats to 1.
 

Freyja

aa
Jul 31, 2009
2,994
5,813
You /can/ use point_server command to turn cheats on, then your command, then off again, but IT will disable achievements and I think stats for everyone on the server for the remainder of the uptime.
 
Last edited:

Ravidge

Grand Vizier
aa
May 14, 2008
1,544
2,818
You /can/ use point_server command to turn cheats on, then your command, then off again, but I will disable achievements and I think stats for everyone on the server for the remainder of the uptime.

Quoting this post to save evidence that aly is infact a tf2 superadministrator that controls when players can earn achievements.

I knew it!
 

A Boojum Snark

Toraipoddodezain Mazahabado
aa
Nov 2, 2007
4,775
7,669
Theoretically, it may not disable achievements for anyone if it is fired immediately on map-load, because no one is connected at that time. I say this because it's possible to farm achievements with bots by yourself by adding the bots, then turning off cheats, and doing retry which reconnects you to your own listenserver without restarting it. When you have rejoined you joined without cheats on, and are able to earn stuff.
 

Hell-met

L1: Registered
Oct 30, 2010
43
9
You /can/ use point_server command to turn cheats on, then your command, then off again, but IT will disable achievements and I think stats for everyone on the server for the remainder of the uptime.

Thing is, setting cheats to 0 revert all commands to their default value.