CTF Lava Pit

Queso2469

L1: Registered
Jan 24, 2010
14
0
This an map that I've had in my head a while and have finally had time to work on. I haven't had a chance to do a good play-test. Nothing more than 6 people. I need feedback on game-play mostly. There are a few glitches. The lava texture and some design decisions are by Meta Five.
 
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red_flame586

L420: High Member
Apr 19, 2009
437
122
If you want to get more responses, get more and better screen shots.

Apart from that, what I can tell from the one screen shot is that it looks a bit small, and I think you need to build cubemaps.

Anyway, can you please give us some better pics (maybe one overhead, one of the flag point, one of the middle and one of a major play space) so we can get a better idea of what your map is like and give you some better feedback.
 

Queso2469

L1: Registered
Jan 24, 2010
14
0
Sorry I posted in a bit of a rush. Cubemaps have been built since this screenshot. I'll get more up tomorrow. Happy New Year.
 

Queso2469

L1: Registered
Jan 24, 2010
14
0
I'm running a test of the map it about ten minutes (6 EST on 1/1/11) so if you see this joining in would be appreciated.

IP is 68.38.133.115:27015
 
T

The Asylum

You should put gametype prefixes in your map's filename so people know that is it before they go and play it, ie: ctf_2fort, cp_granary, etc The complete list of prefixes are:

arena_ = Arena
cp_= Control point
ctf_ = Capture the flag
dm_ = deathmatch, not an officially supported gametype
koth_ = king of the hill
pl_ = Payload
plr_ = Payload race

EDIT: Something I just thought of- put a trigger_multiple above the lava pit, and add this output:

OnStartTouch
!activator
igniteplayer

This will set anyone who falls into it on fire, perfect for a lava pit
 
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thekurnuttaja

L1: Registered
Dec 4, 2010
27
2
I downloaded and checked out ur map and noticed two things i didnt notice from screenshots.

First off the lava was a static texture which didnt look so cool i thought and acted too much like water (even splashes).

And the sand texture is stretched way too much, look at these bullet holes for example:
lavapita4withlava0000.jpg


But otherwise looks pretty interesting if u success in detailing