VTFEdit color correction?

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
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I'm trying to make an edit of a Valve texture that's supposed to be able to line up with the original. But when I convert it to a VTF in VTFEdit, it has a weird green tint to it. I thought this might have to do with the "luminance weights" in the import options, but turning them all up to 1.000 doesn't seem to make any difference (at least in Hammer's preview). Any idea what's going on here?