Working on a CP map. Added a team_round_timer, time=180, Start Paused=no, everything else is default.
First time I tested it it worked fine. Then every time after that I tested my map the timer acted as if it was paused. It showed the initial time but doesn't advance. I deleted it, created a new one. Started fine the first time, then after that won't start again.
This is driving me crazy. Has anyone else had this problem?
First time I tested it it worked fine. Then every time after that I tested my map the timer acted as if it was paused. It showed the initial time but doesn't advance. I deleted it, created a new one. Started fine the first time, then after that won't start again.
This is driving me crazy. Has anyone else had this problem?