- Jul 30, 2010
- 39
- 3
Okay, I know I've been quiet as of late on the mapmaking front, but that's just because I've been busy with this beauty. It's been a long road to it's eventual form, but I'd say it turned out pretty well. CP_Polar is a snow-themed (alpine?) 3cp map set around sundown outside snowy Snowsville. It's snowy on the day our two teams find themselves once again thrown into combat, but hopefully not too foggy this time.
Couple of notes:
So what are you waiting for? Download it and start playing/critiquing.
Couple of notes:
- This map is still open for improvement. I know this, I'm just not sure what needs fixing - that's your job, dear reader.
- BLU bots really don't work to well on this map. They have an uncanny habit of standing in the spawn for ages and sometimes becoming entranced by the bottoms of the first point's walkways.
- There are a bunch of cubemap problems with and nearby the BLU spawnroom. I have no idea how to fix these, nor do I know why they're there in the first place.
- Is it too foggy?
- Major kudos to 1745, whom I 'borrowed' the release template from. I apologize in advance.
So what are you waiting for? Download it and start playing/critiquing.