Set the func_breakable's Damage Filter setting to the name of a filter_activator_tf_team set to blu. You can use the same filter you use for making blu-only doors, which you probably have.
Set the func_breakable's Damage Filter setting to the name of a filter_activator_tf_team set to blu. You can use the same filter you use for making blu-only doors, which you probably have.
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