Screw triple posting, i've sort of got something to say.
Anyway, A and B had a gratifying shitton of feedback, all of which i've acted on. A is now wider, and has more interesting side-routes. B has had the sideroutes neutered, and the dropdown removed.
However, only like 10% of the feedback related to the last two points. This means one of two things.
1)They're functionally perfect. *snort* Yeah right.
2) More likely, they got played less. As far as i can recall, only 50% of the rounds on A3 actually made it to C, and once B was taken, blu steamrolled.
So C and D need work. Like, a complete, ground-up remodel. I have ideas as to how to do this, but i dont want to touch them much until they've got proper testing. DEFINITELY, though, there'll be a building between B and C.
Also, worryingly, B is too easy to defend. Boosting times and seeing what happens is my current solution to this.
Anyway, on to the point. Which should A4 be?
-A and B fixed
-A and B fixed, the definite building at C
-A and B fixed, the definite building at C, and an attempt at redoing C and D?