Sunday Gameday - November 21

grazr

Old Man Mutant Ninja Turtle
aa
Mar 4, 2008
5,441
3,814
Gameday Host: grazr

Event will begin at:
GMT: 19:00 PM
Click for other zones.

MINUTES | MAP | AUTHOR | DOWNLOAD | FEEDBACK | SERVER | NOTES
30|pl_levee_a3_fix2|LeSwordfish| Click me | TF2M Thread |EU|Annotations
30|pl_boundary_b5|Honeymustard| Click me | TF2M Thread |US|Annotations
30|pl_whitepeak_a4|Loc_n_lol| Click me | TF2M Thread |EU|Annotations
15|arena_littleedge_a6|Littleedge| Click me |-|US|Annotations
20|koth_altar_a3|Yyler| Click me | TF2M Thread |Any|Annotations
30|cp_axle_b2|grazr| Click me | TF2M Thread |EU|Annotations

Map Submission Format
Required: Exact Map Filename (ctf_example_a4)
Required: TF2Maps.net file ID number, OR url to offsite download.
__BZ2 compressed files are greatly appreciated to save time for the host.
__May NOT be a hosting site like mega-upload (wait times, codes, excessive ads, etc).
First time submissions, Required: TF2Maps.net discussion thread number.
__My scheduling system uses this number, I need it, not the post number. (picture)
If you need a specific time slot: Available time & your time zone.
__Only use if you aren't available for the whole testing period and wish to attend your map.
Would you like the SourceTV demo of the test?
__These are automatically recorded at all times.
If your submission is a single stage out of a multi-stage map, please mention this. (orphaned stage)
If you are a donator with upload abilities, please say if you have already uploaded the map.

Testing options
• A time extension may be requested for mature non-arena maps in need of fine tuning (this includes orphaned stages).

You can keep the same TF2Maps.net file number by clicking edit on your file's page and then simply putting a new file in the upload box. This makes it easier for you (don't have to update all your links!), easier for me, and less clutter on the site. (picture)

Rules
The map must be playable. This means fully functional objective system, proper spawns, not fullbright, etc.
__The purpose of this testing is to help authors refine their designs, not catch newbie bugs.
Filename MUST be versioned. (ctf_example_a1.bsp, NOT ctf_example.bsp)
__Do not rename a bsp after compile. The vmf must be renamed before compile.
Filename must be all lowercase. (ctf_example_a1.bsp, NOT CTF_Example_A1.bsp)
__Our Linux servers don't work with uppercase names.
Map must be IN DEVELOPMENT, finished maps do not require testing.
Map may NOT use a point_servercommand to alter any variables.
Map must be designed for normal play.
__This means no melee, class restricted, too small for 24 players, or otherwise gimmicky maps.

• You may NOT reserve a submission without a download.
• Non-compliance with rules will result in rejection of the submission.
• If an author has more than one map they want tested, they must be submitted to separate days.


Information
• First come first serve, until the 3 hour period is filled.
• Maps will get 30 minutes playtime, KotH gets 20, Arena and orphaned stages get 15.
• Submissions will be limited to 3 hours of testing.
Last map can exceed the limit so long as most of the testing happens within the 3 hour period(30 minute test starting at 7:40 EST is allowed, 30 minute test starting at 7:50 EST isn't)
Server with most author votes/majority of time slots gets used.
 
Last edited by a moderator:

littleedge

L1111: Clipping Guru
aa
Mar 2, 2009
986
605
Umm. If you don't get any more requests, I woyuldn't mind having Littleedge tested again. It was tested this week, but the current lineup for this gameday is kind of pathetic. Do with my entry as you may. Not testing it won't make me kill myself.

Map: arena_littleedge_a6
Thread: No Thread
Download : http://dl.dropbox.com/u/1490725/arena_littleedge_a6.bsp.bz2
STV: Does this even matter anymore with feedback? Doesn't it do it automatically? Also, No.
Sever: Couldn't care less. US
 

grazr

Old Man Mutant Ninja Turtle
aa
Mar 4, 2008
5,441
3,814
I know, but i don't mind running a slightly more low key event. Even though there was a ton of support, the fact that we still get some maps tested, up to 2 hours, is fine. It's more the fact that people can't make fridays and wednesdays, both players and authors, this event helps them.

But from the amount of support iw as expecting these things to fill up.
 
Mar 23, 2010
1,872
1,696
wait are we switching servers every time then, or are those basically votes which are tied. probably the latter.
 

grazr

Old Man Mutant Ninja Turtle
aa
Mar 4, 2008
5,441
3,814

grazr

Old Man Mutant Ninja Turtle
aa
Mar 4, 2008
5,441
3,814
http://feedback.tf2maps.net/event/23/

I'm a little dissapointed in how a third of the server left half way through the gameday and then half left on the last map; and not just because the last map was mine.
 
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EArkham

Necromancer
aa
Aug 14, 2009
1,625
2,773
Hm, I left because I had a download error on axle. Thought it was due to it being in bz2 format instead of bsp and simply didn't rejoin. Quite odd cause I already had both the bsp and bz2 in my maps folder prior to the event so it shouldn't have even tried to download anyway. Maybe others had the same problem.

Kep
 

grazr

Old Man Mutant Ninja Turtle
aa
Mar 4, 2008
5,441
3,814
Source automatically unpacks bz2'd files into your respective folders so that shouldn't have been an issue. But the server was farting on the last 3 maps...

Sometimes you just can't stay and have to leave half way through the gameday but 8-12 players at a time was just disappointing.