- Jan 6, 2008
- 2,289
- 1,372
Removing damage/bullet spread because of balance hardly makes any sense at all. It won't matter in more than, oh, 1% of fights? Acting like spread influences balance is pretty dumb.
Intel crits make the game more interesting, so I voted to keep them on, but I think that a mapper should be able to specify whether they want intel crits during a gameday.
Voting for no crits because they're annoying. Not because I think it throws off balance very much, but it's just no fun to be killed by crits.
Intel crits make the game more interesting, so I voted to keep them on, but I think that a mapper should be able to specify whether they want intel crits during a gameday.
Voting for no crits because they're annoying. Not because I think it throws off balance very much, but it's just no fun to be killed by crits.