- Aug 21, 2009
- 13
- 0
Very Urgent: Deactivating Specular Reflections / Cubemaps by default?
Short story:
I changed the light settings of my map from day to night. Now every
reflective surface is messed up (shiny like a robot's ass; something
I've never seen in TF2 at all) and requires a
cubemap (which they didn't before in the daylight version for weird reasons). Since I would need tons of env_cubemaps now and promised a release of my map for today (October 31st) I dont want to have this ugly specular reflections in
my map at all. So is there any way of deactivating the specular reflections on my map by default for all players?
Im very thankful for every answer.
Short story:
I changed the light settings of my map from day to night. Now every
reflective surface is messed up (shiny like a robot's ass; something
I've never seen in TF2 at all) and requires a
cubemap (which they didn't before in the daylight version for weird reasons). Since I would need tons of env_cubemaps now and promised a release of my map for today (October 31st) I dont want to have this ugly specular reflections in
my map at all. So is there any way of deactivating the specular reflections on my map by default for all players?
Im very thankful for every answer.
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