CP yelly

rawrl337

L2: Junior Member
May 19, 2009
51
0
My newest map ALMOST done. the only thing left to do is add a better skybox. other than that its fully working and functional. The ss were taken before i added env_cupemaps.

a non-traditional cp map, instead of linear gameplay its all over the map for what I feel like would be some interesting gameplay

enjoy :D
 

red_flame586

L420: High Member
Apr 19, 2009
437
122
I'm seeing a few long sightlines and a few choke points, but other than that it looks pretty good... Just put in the cubemaps!!!!

Also, make sure that it is easy to get to each point and the players know what is where, otherwise people will just get frustrated and leave your map, you probably could do with a few more signs, maybe some of those big hydro ones to tell players who owns what point and where to go.
 

Wilson

Boomer by Sleep
aa
May 4, 2010
1,385
1,223
This looks more alpha than beta, are you sure you didn't get the terms mixed up?
 

Tyker

L5: Dapper Member
Jun 1, 2009
232
142
Like wankhouse said, it's missing a lot of detail for a beta. I do not see any props at all.
Open up the prop library and see what you can use.

Also, the wooden beams underneath the bridge need their texture aligned.
 

Da_Man

L4: Comfortable Member
Aug 23, 2009
173
39
Really shoulda gone through the alpha stages to get all the gameplay issues fixed. I'd say roll it back to alpha, then start detailing once the layout is finalized.