WiP in WiP, post your screenshots!

Ida

deer
aa
Jan 6, 2008
2,289
1,372
cp_muffinmanne_a10000.jpg

cp_muffinmanne_a10001.jpg

cp_muffinmanne_a10002.jpg
 

re1wind

aa
Aug 12, 2009
644
588
cp_sandstone_a10000.jpg

cp_sandstone_a10001.jpg

cp_sandstone_a10002.jpg

cp_sandstone_a10003.jpg


so i decided on the name sandstone.I named it so i don't have to change name in the future, pre-emptive lazyness. Map started as a sort of artistic map playing around with concepts, but i'm liking it so much that it will become a playable map. untill i release the a1, i'm going to have to close up a lot of open spaces.
 
Sep 1, 2009
573
323
Mar 23, 2010
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re1wind

aa
Aug 12, 2009
644
588
looks a bit heavy for the scout. try horse spurs instead. speed etc.

not entirely sold on vertex lighting, but it does look better.

cp_sandstone_a10009.jpg

cp_sandstone_a10010.jpg
 

Acumen

Annoyer
aa
Jun 11, 2009
704
628
that screams for a wooden bridge prop :D
*cough*
 

Urban

aa
Jul 27, 2009
212
352
I dont like the colour of that mask, I think it should be a colour more like his trousers or his gloves/socks. imo anyways.
 

Gerbil

aa
Feb 6, 2009
573
846
I might change the color of the mask later.

For now though, I'm thinking about ideas for the 3rd item of the set. It's probably going to be a pistol replacement. If only I knew how to make viewmodels work >_<

ingame screenshot:
pl_goldrush0000.jpg
 

Fruity Snacks

Creator of blackholes & memes. Destroyer of forums
aa
Sep 5, 2010
6,394
5,571
Possible starting point for either a Payload or Att/Def multi-stage. Have not yet decided.

29wpe14.jpg


I took my detailing concept idea from offtrack and decided to expand on it after a friend gave me an idea...

EDIT: Its still a roughly detailed idea, nothing finalized, of course.
 

Kazuhira

L2: Junior Member
Jul 2, 2010
79
40
Saw one of these posted a few days ago figured Id post mine

CP_Ice_bound_Inferno aka Shadow Moses Island
(The name is reference to the Metal Gear Online Shadow Moses map of the same name)

My map will include
-Docks (Red Spawn)
-Heliport (Point 1)
-Tank Hanger
-Snow field 1(Point 2)
-Nuclear Warhead Storage Building (Currently Under Construction)
-Snow field 2 & Communication Towers(Points 3 & 4)
-Blast Furnace (Point 5)
-Casting Facility (Blue Spawn)

Here is a pic of the helipad
cpmgs1.png

I need a concrete snow blend texture any one have one?