At first glance, it seems just like any other small King of The Hill map. But it isn't. Because the water is rising. If the control point floods before a team could capture it and win, then it's a stalemate and you all are losers.
Now in beta - please report any bugs/ideas/suggestions here or to my e-mail (in the readme).
The control point starts sparking and an alarm is heard when there are approx 10 seconds left before complete flood.
Steam forums: http://forums.steampowered.com/forums/showthread.php?t=1419832
Bugs and ToDo:
Textures not finished
Lighting not finished
Maybe slow down the flooding 30 seconds or one minute
Now in beta - please report any bugs/ideas/suggestions here or to my e-mail (in the readme).
The control point starts sparking and an alarm is heard when there are approx 10 seconds left before complete flood.
Steam forums: http://forums.steampowered.com/forums/showthread.php?t=1419832
Bugs and ToDo:
Textures not finished
Lighting not finished
Maybe slow down the flooding 30 seconds or one minute