Alpha & Beta

Oodily Doodily

L1: Registered
May 27, 2010
23
0
Since my first map is almost ready to release, I'm wondering whats the purpose of the Alpha and Beta stages of a map? What do you do in Alpha stage that you don't do in Beta. Also, how do I upload a map.
 

Draco18s

L9: Fashionable Member
Sep 19, 2009
622
136
The definition varies from person to person.

Generally I'd consider any map that is complete enough to be capable of playing a full game is in beta. Alpha would be anything less than that (eg. only two rounds of three built).

Release Client (RC) is any map that you would be ready to ship out and spread around as an official release (fully textured, etc. etc.) but is going through final testing to find any remaining cosmetic issues (although major bugs can crop up too). It's the "We think we're done. Are we done? OH SHIT, BUG! *fix fix fix.*"

Other people would say that my definition of alpha is "pre alpha" my beta is "alpha" and that my RC is "beta."
 

A Boojum Snark

Toraipoddodezain Mazahabado
aa
Nov 2, 2007
4,775
7,670
The standard around these parts is alpha is the point at which you are putting 90% of your effort into gameplay refinement, and once that is done you go to beta which is 90% making it pretty.
 

Wilson

Boomer by Sleep
aa
May 4, 2010
1,385
1,223
Alpha: Gameplay testing, layout and basic gameflow.
Beta: Bug fixes, detailing and polish.
RC/Final: Final polish and changes.
 

A Boojum Snark

Toraipoddodezain Mazahabado
aa
Nov 2, 2007
4,775
7,670
Yes, you will want to add the suffixes to the end of the filename. It prevents any conflicts resulting from different files with the same name.
 

nik

L12: Fabulous Member
Aug 14, 2009
987
564
go prostyle and make your a1 detailed like a b1
 

REEJ

L420: High Member
Aug 26, 2010
437
176
Personally best definition of Beta i found in valve's dev wiki:
"Beta is when you think your map is completely finished and working. Then you wait for other people to prove you wrong."