Making ice

matou

L2: Junior Member
Oct 25, 2008
86
20
I'm wanting to toss some ice in my map but i can't think of how.

i could use a trigger_push but that is a specific direction unless up or down will do that i'm not sure?

Anyways if someone knows a way :D im more then wanting to know
 

megawac

L4: Comfortable Member
Oct 2, 2009
180
29
I'd start with playing with the vmt properties of your ice's material. I remember hearing that you could change the effect on players walking on it with some of the settings. I assume you will need to play with the $surfaceprop or if your unlucky you can always code something.

Edit* You'll be happy to note you can apparently change the friction $surfaceprop according to: http://developer.valvesoftware.com/wiki/Material_surface_properties
 
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Beetle

L9: Fashionable Member
Aug 17, 2008
627
178
the way you would do it is as stated. to change the surface properties on the .vmt of the texture to "ice"... however, it is much to slippery for tf2 style and will anger people.

Unless its used in small amounts to add to the immersion and what not.
 

matou

L2: Junior Member
Oct 25, 2008
86
20
IT is a very small amount, only gonna be in 2 spots (mirrored map essentially) i'll have to find a nice ice texture now or make one.
 

REEJ

L420: High Member
Aug 26, 2010
437
176
there's some dev ice texture in tools and it actually did the trick physically.
how it's supposed to be used I have no idea since it displays as "measurement" texture type.
Anyway, it exists henceforth should have some usable function