- Apr 19, 2009
- 437
- 122
Hi all, as usual i've got a really weird problem...
I've got heaps of doors in my map, some of them are the well ones, some are the classic spawn ones and some are just plain brushes... The problem is, only the doors which run east to west open, while the ones which run north to south only run the animations, but you can't actually walk through them...
All doors are set up so that the trigger_multiple's outputs are: On start touch all - door_<> - open, On_end_touch_all - door_<> - close.
The actual door brushes are not rendered and their outputs are: On open - door_<>_mdl - set animation - open, On Close - Door_<>_mdl - set animation - close
This is really confusing me and is quite anoying, all doors are set up like above and i have absolutly no idea what's wrong with it, the animations always run no matter what, it's just I can't go through the door in the places where it runs north to south.
Any help would be greatly apreciated
I've got heaps of doors in my map, some of them are the well ones, some are the classic spawn ones and some are just plain brushes... The problem is, only the doors which run east to west open, while the ones which run north to south only run the animations, but you can't actually walk through them...
All doors are set up so that the trigger_multiple's outputs are: On start touch all - door_<> - open, On_end_touch_all - door_<> - close.
The actual door brushes are not rendered and their outputs are: On open - door_<>_mdl - set animation - open, On Close - Door_<>_mdl - set animation - close
This is really confusing me and is quite anoying, all doors are set up like above and i have absolutly no idea what's wrong with it, the animations always run no matter what, it's just I can't go through the door in the places where it runs north to south.
Any help would be greatly apreciated