CP artpass_swordz

sniprpenguin

L6: Sharp Member
Mar 14, 2008
266
258
Map is finished, took hours to compile the map...

If it's taking hours to compile your map, you're not doing it right.

If vvis is taking hours, then you need to go through and func_detail anything that's not major geometry or needs a cubemap to function correctly.

If anything else if taking hours, then there's prolly an error or two in there somewhere. I don't know, I can't really say.

But yeah, more than likely I'm guessing it's vvis that's taking forever.
 

Swordz

L5: Dapper Member
Jun 27, 2009
224
37
If it's taking hours to compile your map, you're not doing it right.

If vvis is taking hours, then you need to go through and func_detail anything that's not major geometry or needs a cubemap to function correctly.

If anything else if taking hours, then there's prolly an error or two in there somewhere. I don't know, I can't really say.

But yeah, more than likely I'm guessing it's vvis that's taking forever.

Everything is right, it's just my CPU that is bad. It was getting 40 minutes before, i moved a little prop and it jumped to 1 hour and 40 minutes. It didn't changed the fps or anything, so i don't really care, since it's the last compile
 
Nov 14, 2009
1,257
378
I know, but I can tell that by removing detail you have improved...


wait you didnt remove some of the crap detail?

Oh dear.
 

Swordz

L5: Dapper Member
Jun 27, 2009
224
37
I know, but I can tell that by removing detail you have improved...


wait you didnt remove some of the crap detail?

Oh dear.

I removed most of the shit, like the loose cannon comic reference, now it's just a normal landscape, like dustbowl or goldrush.

the australium mine is on red respawn room now. (completely changed of course)

C was super overdetailed, removed almost everything. I've added an australium drill in the control point (thanks Acumen)

I particully like that "hole" that connects A to the way to B. i will update the pics when i finish this compile.

I think A is overdetailed, but i'm not expecting to win anyway. I wanted to make the map make sense, and i think i did it.
 
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Swordz

L5: Dapper Member
Jun 27, 2009
224
37
Just updated the screenshots to the final version. I think i forgot something, i don't know if i packed one ground texture right. If someone played it just tell me if i packed everything. I don't plan on changing anything, i'm too busy now.