- Jul 23, 2008
- 391
- 104
Right now fiddling with detail on my map, and I'm running into some problems. There's a lot of textures to choose from in the theme I'm working with (sawmill-ish), and I really feel an urge to make the most of it and use every single one. However I'm afraid the map might get too messy with all these different wood textures. Maps like Sawmill make use of about two or three, but maps like doublecross and thunder mountain use a lot more. How do you you guys think I should make the texture choices - stick with a few throughout the map, or use a wide range of textures?