KarmaPolice
L3: Member
- Jul 25, 2009
- 108
- 52
Did you see nine's thread clarifying that "Anything goes, but the more you change it the more risk you take"?
http://forums.tf2maps.net/showthread.php?t=14498
The point I think grazr and others are making is that it's pretty risky. These are not changes to "wall heights, 32 unit changes in doorway widths, small things that have little relevence to the overall layout and flow of the map." Pretty much the entire structure of the room is significantly different, even more than say Mangy's.