US Gameday - Friday, September 17

Okrag

Wall Staples
aa
Jun 10, 2009
1,029
655
TF2Maps.net Official US Server: 174.34.133.100:27500
Gameday Host: Okrag


Event will begin at:
Central European: 9:00 PM
UK: 8:00 PM
Eastern: 3:00 PM
Central: 2:00 PM
Mountain: 1:00 PM
Pacific: 12:00 PM
Click for other zones.

MINUTES | MAP | AUTHOR | DOWNLOAD | FEEDBACK | notes
30|pl_promotion_b3|Agent| Dropbox | pl_promotion thread | STV Link
30|pl_climb_a8b|Nik| TF2Maps.net | pl_climb thread | STV Link
20|koth_spire_a2|Confidence Man | Box.net | koth_spire thread | STV Link
15|pl_excess_pa004|Socktopus| Boxforge | pl_excess thread | STV Link
15|cp_activate_a2a|BrokenTripodTurret| Dropbox | cp_activate thread | STV Link
30|cp_dream_vacation_a6|Zarokima| TF2Maps.net | cp_dream_vacation thread | STV Link
Download the complete pack here: [Dropbox] (35.9 MB .zip)

Map Submission Format
Required: Exact Map Filename (ctf_example_a4)
Required: TF2Maps.net file ID number, OR url to offsite download.
__BZ2 compressed files are greatly appreciated to save time for the host.
__May NOT be a hosting site like mega-upload (wait times, codes, excessive ads, etc).
First time submissions, Required: TF2Maps.net discussion thread number.
__My scheduling system uses this number, I need it, not the post number. (picture)
If you need a specific time slot: Available time & your time zone.
__Only use if you aren't available for the whole testing period and wish to attend your map.
Would you like the SourceTV demo of the test?
__These are automatically recorded at all times.
If your submission is a single stage out of a multi-stage map, please mention this. (orphaned stage)
If you are a donator with upload abilities, please say if you have already uploaded the map.

Testing options
• A time extension may be requested for mature non-arena maps in need of fine tuning (this includes orphaned stages).

You can keep the same TF2Maps.net file number by clicking edit on your file's page and then simply putting a new file in the upload box. This makes it easier for you (don't have to update all your links!), easier for me, and less clutter on the site. (picture)

Rules
This thread is not late.
The map must be playable. This means fully functional objective system, proper spawns, not fullbright, etc.
__The purpose of this testing is to help authors refine their designs, not catch newbie bugs.
Filename MUST be versioned. (ctf_example_a1.bsp, NOT ctf_example.bsp)
__Do not rename a bsp after compile. The vmf must be renamed before compile.
Filename must be all lowercase. (ctf_example_a1.bsp, NOT CTF_Example_A1.bsp)
__Our Linux servers don't work with uppercase names.
Map must be IN DEVELOPMENT, finished maps do not require testing.
Map may NOT use a point_servercommand to alter any variables.
Map must be designed for normal play.
__This means no melee, class restricted, too small for 24 players, or otherwise gimmicky maps.

• You may NOT reserve a submission without a download.
• Non-compliance with rules will result in rejection of the submission.
• If an author has more than one map they want tested, they must be submitted to separate days.


Information
• Submission deadline is 9 PM CST, 1 day prior.
• Maps will get 30 minutes playtime, KotH gets 20, Arena and orphaned stages get 15.
• Submissions will be limited to 3 hours of testing.
Last map can exceed the limit so long as most of the testing happens within the 3 hour period(30 minute test starting at 7:40 EST is allowed, 30 minute test starting at 7:50 EST isn't)
 
Last edited by a moderator:

Zarokima

L69: Deviant Member
Aug 7, 2010
69
10
Map: cp_dream_vacation_a6
Thread: 14597
Download: 4018
Time: Last, please. I'm shifting around work hours to attend at all, and at the absolute most I'll only be able to make the final hour.
STV: Yes, please.
 
Last edited:

nik

L12: Fabulous Member
Aug 14, 2009
987
564
pl_climb_a8b
178760
3812
Whenever, I'll try to attend
STV: yes

It's already uploaded.
 

Draser

L3: Member
May 17, 2010
144
12
gah....its still compiling, and you said we can't reserve a spot till we get the download up.
Technically there is "a" download up, but it doesn't have textures or models, so its of no good to anyone
 

Draser

L3: Member
May 17, 2010
144
12
Gah (again lol) found a leak XD

EDiT: Fixed leak, recompiling

EDIT: Ok, its uploading
 
Last edited:

Draser

L3: Member
May 17, 2010
144
12
Thread: 14906
Download: 4071
Time: The later the better, but im not that choosy
STV: yes please :)
 
Last edited:

nik

L12: Fabulous Member
Aug 14, 2009
987
564
holy crap this gameday is going to be like 4 hours long

EDIT: 3 hours and 20 minutes
 

Okrag

Wall Staples
aa
Jun 10, 2009
1,029
655
Schedule is up, Death Star and Woodchip were excluded. Death Star had lots of unpaked materials and Woodchip had the same version name as previous versions.
 

Draser

L3: Member
May 17, 2010
144
12
Huh? thats not right! i packed them all in!!!!!! how am i supposed to make sure all of them are packed in?
 
Last edited:

BrokenTripod

L5: Dapper Member
May 11, 2009
248
65
Huh? thats not right! i packed them all in!!!!!! how am i supposed to make sure all of them are packed in?

Put all your materials in a folder clearly labeled with a username or something, then pack your map, then rename the folder (Tf2 will act as if you have none of the materials and thus load from your .bsp)

If you can load your map and see everything, you're good. Make sure you rename your folder back to the original name before mapping again!
 

Draser

L3: Member
May 17, 2010
144
12
All-righty, thanks :( also, i added another custom model from rexy, and when i look at it in-game, it shows up as "error" in red 3-D letters. What did i do wrong?