animated textures start/stop

Beetle

L9: Fashionable Member
Aug 17, 2008
627
178
Hey, I was wondering if there's an i/o or something that can start and stop an animated texture, like if your animated texture were 0-9, 1 number per frame, and you could increment it.

Thanks
 

A Boojum Snark

Toraipoddodezain Mazahabado
aa
Nov 2, 2007
4,775
7,670
There are ways to do it. Textures do not animate automatically, they need a proxy to control the frame rate. If you leave that out you can manually control the frame display from the map using a material_modify_control. However, the downside is that such modifications are global, all instances of the texture are changed at once.
 

Beetle

L9: Fashionable Member
Aug 17, 2008
627
178
Thanks. That's fine. I would just be using it to keep track of things like a scoreboard, so worst case I make multiple versions of the same texture.